import 'dart:math' as math; import 'dart:ui' as ui; import 'package:flutter/material.dart'; import 'package:flutter/physics.dart'; class GlassDock extends StatefulWidget { const GlassDock({ super.key, required this.selectedIndex, required this.onSelected, }); final int selectedIndex; final ValueChanged onSelected; @override State createState() => _GlassDockState(); } class _GlassDockState extends State with TickerProviderStateMixin { static const _width = 280.0, _travel = 88.0; static const _blue = Color(0xFF007AFF); late final AnimationController _motion = AnimationController.unbounded( vsync: this, value: widget.selectedIndex.toDouble(), ); late final AnimationController _press = AnimationController( vsync: this, duration: const Duration(milliseconds: 140), ); double? _drag; double _dragSpeed = 0; double get _position => _drag ?? _motion.value.clamp(-0.12, 2.12); void _spring(int index, [double velocity = 0]) { if (MediaQuery.disableAnimationsOf(context)) { _motion.value = index.toDouble(); return; } _motion.animateWith( SpringSimulation( const SpringDescription(mass: 1, stiffness: 380, damping: 23), _position, index.toDouble(), velocity.clamp(-8, 8), ), ); } void _select(int index, [double velocity = 0]) { final position = _position; setState(() => _drag = null); _motion.value = position; _spring(index, velocity); _press.reverse(); widget.onSelected(index); } @override void didUpdateWidget(GlassDock oldWidget) { super.didUpdateWidget(oldWidget); if (oldWidget.selectedIndex != widget.selectedIndex && _drag == null) { _spring(widget.selectedIndex); } } @override void dispose() { _motion.dispose(); _press.dispose(); super.dispose(); } Widget _glass({required Widget child, bool lens = false}) => ClipRRect( borderRadius: BorderRadius.circular(lens ? 36 : 40), child: BackdropFilter( // Keep the underlying timetable visible. Optical rims provide the glass // thickness instead of a frosted, heavily tinted fill. filter: ui.ImageFilter.blur( sigmaX: lens ? 0.6 : 1.5, sigmaY: lens ? 0.6 : 1.5, ), child: CustomPaint( foregroundPainter: _GlassRimPainter(lens: lens), child: DecoratedBox( decoration: BoxDecoration( gradient: LinearGradient( begin: Alignment.topLeft, end: Alignment.bottomRight, colors: lens ? [ Colors.white.withValues(alpha: 0.045), _blue.withValues(alpha: 0.018), Colors.white.withValues(alpha: 0.012), ] : [ Colors.white.withValues(alpha: 0.028), _blue.withValues(alpha: 0.005), Colors.white.withValues(alpha: 0.012), ], ), ), child: child, ), ), ), ); @override Widget build(BuildContext context) => AnimatedBuilder( animation: Listenable.merge([_motion, _press]), builder: (context, _) { final press = Curves.easeOut.transform(_press.value); final speed = (_drag != null ? _dragSpeed : _motion.velocity).abs(); final stretch = (speed / 16).clamp(0.0, 0.14) + press * 0.04; final lensWidth = 88 * (1 + stretch); final lensHeight = 56 + press * 5 - stretch * 9; return SizedBox( width: _width, height: 70, child: DecoratedBox( decoration: BoxDecoration( borderRadius: BorderRadius.circular(40), boxShadow: [ BoxShadow( color: _blue.withValues(alpha: 0.035), blurRadius: 12, offset: const Offset(0, 5), ), ], ), child: _glass( child: Stack( clipBehavior: Clip.none, children: [ Positioned( left: 8 + _position * _travel - (lensWidth - 88) / 2, top: (70 - lensHeight) / 2, width: lensWidth, height: lensHeight, child: IgnorePointer( child: _glass(lens: true, child: const SizedBox.expand()), ), ), Positioned( left: 8, right: 8, top: 7, bottom: 7, child: Row( children: [ _item(0, Icons.calendar_month_rounded, '课表'), _item(1, Icons.assignment_outlined, '考试'), _item(2, Icons.person_rounded, '个人设置'), ], ), ), ], ), ), ), ); }, ); Widget _item(int index, IconData icon, String label) => Expanded( child: Semantics( label: label, button: true, selected: index == widget.selectedIndex, excludeSemantics: true, onTap: () => _select(index), child: GestureDetector( key: index == widget.selectedIndex ? const Key('dock-cursor') : null, behavior: HitTestBehavior.opaque, onTapDown: (_) => _press.forward(), onTapCancel: () { if (_drag == null) _press.reverse(); }, onTap: () => _select(index), onHorizontalDragStart: index == widget.selectedIndex ? (_) { final start = _position.clamp(0.0, 2.0); _motion.stop(); _press.forward(); setState(() { _drag = start; _dragSpeed = 0; }); } : null, onHorizontalDragUpdate: index == widget.selectedIndex ? (details) => setState(() { _dragSpeed = details.delta.dx / _travel * 60; _drag = (_position + details.delta.dx / _travel).clamp( 0.0, 2.0, ); }) : null, onHorizontalDragEnd: index == widget.selectedIndex ? (details) => _select( _position.round().clamp(0, 2), details.velocity.pixelsPerSecond.dx / _travel, ) : null, onHorizontalDragCancel: index == widget.selectedIndex ? () { final position = _position; setState(() => _drag = null); _motion.value = position; _spring(widget.selectedIndex); _press.reverse(); } : null, child: Center( child: AnimatedScale( scale: index == _position.round().clamp(0, 2) ? 1 + _press.value * 0.08 : 1, duration: const Duration(milliseconds: 130), child: Icon( icon, size: 27, color: index == _position.round().clamp(0, 2) ? _blue : _blue.withValues(alpha: 0.48), ), ), ), ), ), ); } /// Thin paired rims and directional glints suggest rounded optical thickness. /// All strong highlights stay on the edge; the centre remains clear. class _GlassRimPainter extends CustomPainter { const _GlassRimPainter({required this.lens}); final bool lens; static const _blue = Color(0xFF007AFF); @override void paint(Canvas canvas, Size size) { final bounds = Offset.zero & size; final outer = RRect.fromRectAndRadius( bounds.deflate(0.7), Radius.circular(size.height / 2), ); final inner = RRect.fromRectAndRadius( bounds.deflate(2.2), Radius.circular(size.height / 2 - 1.5), ); canvas.drawRRect( outer, Paint() ..style = PaintingStyle.stroke ..strokeWidth = lens ? 1.25 : 1.1 ..shader = ui.Gradient.sweep( bounds.center, [ Colors.white.withValues(alpha: 0.90), _blue.withValues(alpha: lens ? 0.30 : 0.15), Colors.white.withValues(alpha: 0.10), Colors.white.withValues(alpha: 0.86), _blue.withValues(alpha: 0.12), Colors.white.withValues(alpha: 0.90), ], [0.0, 0.18, 0.38, 0.60, 0.80, 1.0], TileMode.clamp, -math.pi / 2, math.pi * 1.5, ), ); canvas.drawRRect( inner, Paint() ..style = PaintingStyle.stroke ..strokeWidth = 0.7 ..shader = ui.Gradient.linear( bounds.topLeft, bounds.bottomRight, [ Colors.white.withValues(alpha: 0.30), _blue.withValues(alpha: lens ? 0.13 : 0.07), Colors.white.withValues(alpha: 0.40), ], [0.0, 0.5, 1.0], ), ); final shine = Path() ..moveTo(size.height * 0.32, 4) ..quadraticBezierTo( size.width * 0.5, 1.8, size.width - size.height * 0.35, 4, ); canvas.drawPath( shine, Paint() ..style = PaintingStyle.stroke ..strokeCap = StrokeCap.round ..strokeWidth = 0.8 ..shader = ui.Gradient.linear( Offset.zero, Offset(size.width, 0), [ Colors.white.withValues(alpha: 0), Colors.white.withValues(alpha: 0.65), Colors.white.withValues(alpha: 0), ], [0.0, 0.5, 1.0], ), ); } @override bool shouldRepaint(_GlassRimPainter oldDelegate) => oldDelegate.lens != lens; }