feat: strengthen dock spring motion, directional follow and milky glass
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@@ -43,8 +43,8 @@ void main() {
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colour = mix(colour, reflected, min(edge_light * 0.18, 0.22));
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// A grazing-angle white reflection gives the curved rim visible thickness;
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// the broad centre continues to transmit the live, lightly softened scene.
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colour.rgb = mix(colour.rgb, vec3(colour.a), min(edge_light * 0.12, 0.16));
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float reflection = edge_light * 0.07;
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colour.rgb = mix(colour.rgb, vec3(colour.a), min(edge_light * 0.20, 0.22));
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float reflection = edge_light * 0.10;
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colour.rgb = min(colour.rgb + reflection * colour.a, vec3(colour.a));
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frag_color = colour;
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}
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