feat: strengthen dock spring motion, directional follow and milky glass
This commit is contained in:
@@ -1,3 +1,3 @@
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const appVersion = '0.7.8';
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const appBuildNumber = 29;
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const appBuildNumber = 30;
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const appFilingNumber = '蜀ICP备2025169276号-5A';
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@@ -33,7 +33,7 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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);
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late final AnimationController _tap = AnimationController(
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vsync: this,
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duration: const Duration(milliseconds: 460),
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duration: const Duration(milliseconds: 560),
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);
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late final AnimationController _sway = AnimationController.unbounded(
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vsync: this,
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@@ -92,7 +92,7 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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double? _drag;
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double _dragSpeed = 0;
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double get _position => _drag ?? _motion.value.clamp(-0.12, 2.12);
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void _moveTo(int index, {double velocity = 0}) {
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void _moveTo(int index, {double velocity = 0, bool springyTap = false}) {
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_targetIndex = index;
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if (_reduceMotion) {
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_motion.value = index.toDouble();
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@@ -100,7 +100,9 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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}
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_motion.animateWith(
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SpringSimulation(
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const SpringDescription(mass: 1, stiffness: 360, damping: 26),
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springyTap
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? const SpringDescription(mass: 1, stiffness: 350, damping: 22)
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: const SpringDescription(mass: 1, stiffness: 360, damping: 26),
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_position,
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index.toDouble(),
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velocity,
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@@ -115,7 +117,7 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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: _motion.velocity;
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setState(() => _drag = null);
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_motion.value = position;
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_moveTo(index, velocity: releaseVelocity);
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_moveTo(index, velocity: releaseVelocity, springyTap: !elastic);
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// Retarget the position spring without resetting an in-flight size pulse.
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// Restarting that pulse at its peak made the glass edges jump on quick taps.
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if (!elastic && !_reduceMotion && !_tap.isAnimating) {
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@@ -173,9 +175,9 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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)!,
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]
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: [
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Colors.white.withValues(alpha: 0.24),
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const Color(0xFFF9FBFF).withValues(alpha: 0.12),
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Colors.white.withValues(alpha: 0.18),
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Colors.white.withValues(alpha: 0.38),
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const Color(0xFFFDFEFF).withValues(alpha: 0.24),
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Colors.white.withValues(alpha: 0.30),
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],
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),
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),
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@@ -185,7 +187,7 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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return ClipRRect(
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borderRadius: BorderRadius.circular(40),
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child: GlassRefraction(
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strength: lens ? 0.78 + pressure * 0.70 : 1.05,
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strength: lens ? 0.78 + pressure * 0.70 : 1.14,
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blurSigma: lens ? 1.6 - pressure * 0.6 : 1.5,
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child: content,
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),
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@@ -204,77 +206,100 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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builder: (context, _) {
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final press = _pressure;
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final pulse = _reduceMotion ? 0.0 : math.sin(math.pi * _tap.value);
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// Travel stretches horizontally; landing squeezes then rebounds
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// vertically. Endpoints are zero so quick retargets remain continuous.
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final tapWave = _reduceMotion
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? 0.0
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: math.sin(2 * math.pi * _tap.value);
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final tapStretch = tapWave >= 0 ? tapWave * 0.24 : tapWave * 0.065;
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final tapRise = tapWave >= 0 ? -tapWave * 0.045 : -tapWave * 0.15;
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final speed = _reduceMotion
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? 0.0
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: (_drag != null ? _dragSpeed : _motion.velocity).abs();
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final stretch =
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(speed / 80).clamp(0.0, 0.08) + pulse * 0.10 + press * 0.30;
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(speed / 80).clamp(0.0, 0.08) + tapStretch + press * 0.30;
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final lensWidth = _travel * (1 + stretch);
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final lensHeight =
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(_height - _inset * 2) *
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(1 +
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press * 0.31 +
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pulse * 0.08 -
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(speed / 180).clamp(0.0, 0.035));
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(1 + press * 0.31 + tapRise - (speed / 180).clamp(0.0, 0.035));
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// Resize real glass bounds: sampling stays aligned without scaling text.
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final sway = _reduceMotion ? 0.0 : _sway.value.clamp(-1.2, 1.2);
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final bodyGrowth = press * 12 + pulse * 3 + sway.abs() * 4;
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final bodyHeight =
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_height + press * 5 + pulse * 1.5 - sway.abs() * 0.8;
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final bodyShift =
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(_position - 1).clamp(-1.0, 1.0) * press * 2 + sway * 2.5;
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final dockShift = sway * 8;
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return SizedBox(
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width: _width,
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height: _height,
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child: DecoratedBox(
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(40),
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boxShadow: [
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BoxShadow(
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color: const Color(0xFF4C6078).withValues(alpha: 0.075),
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blurRadius: 18,
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offset: const Offset(0, 6),
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),
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],
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),
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child: Stack(
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clipBehavior: Clip.none,
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children: [
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Positioned(
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left: -bodyGrowth / 2 + bodyShift,
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top: (_height - bodyHeight) / 2,
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width: _width + bodyGrowth,
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height: bodyHeight,
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child: _glass(child: const SizedBox.expand()),
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),
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Positioned(
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left:
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(_inset +
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_position * _travel -
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(lensWidth - _travel) / 2)
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.clamp(1.0, _width - lensWidth - 1),
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top: (_height - lensHeight) / 2,
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width: lensWidth,
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height: lensHeight,
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child: IgnorePointer(
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child: _glass(lens: true, child: const SizedBox.expand()),
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child: Stack(
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clipBehavior: Clip.none,
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children: [
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Positioned(
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left: dockShift,
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top: 0,
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width: _width,
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height: _height,
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child: DecoratedBox(
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(40),
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boxShadow: [
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BoxShadow(
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color: const Color(0xFF4C6078)
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.withValues(alpha: 0.075),
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blurRadius: 18,
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offset: const Offset(0, 6),
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),
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],
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),
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),
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Positioned(
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left: _inset,
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right: _inset,
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top: _inset,
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bottom: _inset,
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child: Row(
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child: Stack(
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clipBehavior: Clip.none,
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children: [
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_item(0, Icons.calendar_month_rounded, '课表'),
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_item(1, Icons.assignment_rounded, '考试'),
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_item(2, Icons.person_rounded, '个人设置', caption: '我的'),
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Positioned(
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left: -bodyGrowth / 2,
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top: (_height - bodyHeight) / 2,
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width: _width + bodyGrowth,
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height: bodyHeight,
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child: _glass(child: const SizedBox.expand()),
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),
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Positioned(
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left:
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(_inset +
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_position * _travel -
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(lensWidth - _travel) / 2)
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.clamp(1.0, _width - lensWidth - 1),
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top: (_height - lensHeight) / 2,
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width: lensWidth,
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height: lensHeight,
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child: IgnorePointer(
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child: _glass(
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lens: true,
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child: const SizedBox.expand(),
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),
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),
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),
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Positioned(
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left: _inset,
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right: _inset,
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top: _inset,
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bottom: _inset,
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child: Row(
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children: [
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_item(0, Icons.calendar_month_rounded, '课表'),
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_item(1, Icons.assignment_rounded, '考试'),
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_item(
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2,
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Icons.person_rounded,
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'个人设置',
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caption: '我的',
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),
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],
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),
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),
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],
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),
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),
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],
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),
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),
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],
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),
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);
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},
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@@ -290,9 +315,8 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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excludeSemantics: true,
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onTap: () => _select(index),
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child: GestureDetector(
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key: index == widget.selectedIndex
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? const Key('dock-cursor')
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: null,
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// Selection must not replace the symbol's active animation state.
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key: ValueKey('dock-item-$index'),
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behavior: HitTestBehavior.opaque,
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onTapDown: index == widget.selectedIndex
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? (_) => _pressTo(_reduceMotion ? 0 : 1)
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@@ -349,38 +373,45 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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? 1 + _pressure * 0.08
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: 1,
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duration: const Duration(milliseconds: 130),
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child: Icon(
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icon,
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size: 25,
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color: index == _position.round().clamp(0, 2)
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? _blue
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: _blue.withValues(alpha: 0.72),
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shadows: [
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Shadow(
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color: Colors.white.withValues(
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alpha: index == _position.round().clamp(0, 2)
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? 0.60
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: 0.38,
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child: _DockSymbol(
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active: (_position - index).abs() < 0.28,
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reduceMotion: _reduceMotion,
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child: Icon(
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icon,
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key: index == widget.selectedIndex
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? const Key('dock-cursor')
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: null,
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size: 25,
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color: index == _position.round().clamp(0, 2)
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? _blue
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: _blue.withValues(alpha: 0.72),
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shadows: [
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Shadow(
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color: Colors.white.withValues(
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alpha: index == _position.round().clamp(0, 2)
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? 0.60
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: 0.38,
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),
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blurRadius: 8,
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),
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blurRadius: 8,
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),
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Shadow(
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color: Colors.white.withValues(
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alpha: index == _position.round().clamp(0, 2)
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? 0.95
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: 0.85,
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Shadow(
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color: Colors.white.withValues(
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alpha: index == _position.round().clamp(0, 2)
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? 0.95
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: 0.85,
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),
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blurRadius: 2.8,
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),
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blurRadius: 2.8,
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),
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Shadow(
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color: Colors.white.withValues(
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alpha: index == _position.round().clamp(0, 2)
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? 0.34
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: 0.22,
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Shadow(
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color: Colors.white.withValues(
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alpha: index == _position.round().clamp(0, 2)
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? 0.34
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: 0.22,
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),
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blurRadius: 1.4,
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),
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blurRadius: 1.4,
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),
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],
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],
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),
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),
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),
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const SizedBox(height: 2),
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@@ -409,6 +440,57 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
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);
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}
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/// Plays once on entry. Remaining over a symbol does not restart its animation.
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class _DockSymbol extends StatefulWidget {
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const _DockSymbol({
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required this.active,
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required this.reduceMotion,
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required this.child,
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});
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final bool active, reduceMotion;
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final Widget child;
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@override
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State<_DockSymbol> createState() => _DockSymbolState();
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}
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class _DockSymbolState extends State<_DockSymbol>
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with SingleTickerProviderStateMixin {
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late final AnimationController _bounce = AnimationController(
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vsync: this,
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duration: const Duration(milliseconds: 440),
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);
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@override
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void didUpdateWidget(_DockSymbol oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (widget.reduceMotion || !widget.active) {
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_bounce.value = 0;
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} else if (!oldWidget.active) {
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_bounce.forward(from: 0);
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}
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}
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@override
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void dispose() {
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_bounce.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) => AnimatedBuilder(
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animation: _bounce,
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child: widget.child,
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builder: (context, child) {
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final lift = widget.reduceMotion
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? 0.0
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: math.sin(math.pi * _bounce.value);
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return Transform.translate(
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offset: Offset(0, -3.5 * lift),
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child: Transform.scale(scale: 1 + lift * 0.16, child: child),
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);
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},
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);
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}
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/// A white, rounded bevel catches light around a translucent milky body.
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/// Highlights stay at the edge; the backdrop remains visible beneath the glass.
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class _GlassRimPainter extends CustomPainter {
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Reference in New Issue
Block a user