Rebrand as TPSchedule and refine clear liquid glass dock

This commit is contained in:
Codex
2026-10-13 22:08:20 +08:00
parent 50fcc70e8e
commit 204e945b2e
45 changed files with 1155 additions and 103 deletions
+30 -13
View File
@@ -126,11 +126,11 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
colors: lens
? [
const Color(0xFFD8DBE0)
.withValues(alpha: 0.72 * (1 - pressure * 0.91)),
.withValues(alpha: 0.14 * (1 - pressure * 0.82)),
const Color(0xFFC3C7CE)
.withValues(alpha: 0.60 * (1 - pressure * 0.93)),
.withValues(alpha: 0.08 * (1 - pressure * 0.82)),
const Color(0xFFE5E7EB)
.withValues(alpha: 0.72 * (1 - pressure * 0.90)),
.withValues(alpha: 0.12 * (1 - pressure * 0.82)),
]
: [
Colors.white.withValues(alpha: 0.028),
@@ -145,7 +145,8 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
return ClipRRect(
borderRadius: BorderRadius.circular(40),
child: GlassRefraction(
strength: lens ? 0.25 + pressure * 0.95 : 0.32,
strength: lens ? 0.70 + pressure * 0.70 : 0.55,
blurSigma: lens ? 1.6 - pressure * 0.6 : 2,
child: content,
),
);
@@ -177,8 +178,8 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
borderRadius: BorderRadius.circular(40),
boxShadow: [
BoxShadow(
color: _blue.withValues(alpha: 0.035),
blurRadius: 12,
color: const Color(0xFF4C6078).withValues(alpha: 0.075),
blurRadius: 16,
offset: const Offset(0, 5),
),
],
@@ -288,15 +289,14 @@ class _GlassDockState extends State<GlassDock> with TickerProviderStateMixin {
);
}
/// Thin paired rims and directional glints suggest rounded optical thickness.
/// All strong highlights stay on the edge; the centre remains clear.
/// A diffuse silver bevel and thin directional glints show optical thickness.
/// The painted highlights stay on the edge so background colour passes through.
class _GlassRimPainter extends CustomPainter {
const _GlassRimPainter({required this.lens});
final bool lens;
static const _blue = Color(0xFF007AFF);
@override
void paint(Canvas canvas, Size size) {
final edge = lens ? const Color(0xFF7B838F) : _blue;
final edge = lens ? const Color(0xFF7B838F) : const Color(0xFFAFBECF);
final bounds = Offset.zero & size;
final outer = RRect.fromRectAndRadius(
bounds.deflate(0.7),
@@ -306,6 +306,23 @@ class _GlassRimPainter extends CustomPainter {
bounds.deflate(2.2),
Radius.circular(size.height / 2 - 1.5),
);
canvas.drawRRect(
outer,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = lens ? 1.8 : 2.2
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 0.9)
..shader = ui.Gradient.linear(
bounds.topLeft,
bounds.bottomRight,
[
Colors.white.withValues(alpha: 0.24),
edge.withValues(alpha: 0.04),
Colors.white.withValues(alpha: 0.14),
],
[0.0, 0.55, 1.0],
),
);
canvas.drawRRect(
outer,
Paint()
@@ -336,9 +353,9 @@ class _GlassRimPainter extends CustomPainter {
bounds.topLeft,
bounds.bottomRight,
[
Colors.white.withValues(alpha: 0.30),
Colors.white.withValues(alpha: 0.20),
edge.withValues(alpha: lens ? 0.13 : 0.07),
Colors.white.withValues(alpha: 0.40),
Colors.white.withValues(alpha: 0.28),
],
[0.0, 0.5, 1.0],
),
@@ -362,7 +379,7 @@ class _GlassRimPainter extends CustomPainter {
Offset(size.width, 0),
[
Colors.white.withValues(alpha: 0),
Colors.white.withValues(alpha: 0.65),
Colors.white.withValues(alpha: 0.50),
Colors.white.withValues(alpha: 0),
],
[0.0, 0.5, 1.0],